![]() ![]() Spandex bike shorts - Ride a bike 100 km. School mascot costume - Complete "Nice Outfit" in Chapter 4. Rubber band ball - Collect all rubber bands. Rubber Band - Complete Geography classes 1, 2, 3, and 4. Robber mask - Break into fifteen lockers without getting caught. ![]() Red ninja suit - Complete "Big Prank" during Halloween at Bullworth Academy. Pumpkin head - Smash all twenty seven pumpkins on Halloween or all pumpkins Prison uniform - Complete all the detention mini-games. Orderly uniform - Complete "Finding Johnny Vincent" in Chapter 5. Newspaper weapon - Complete the Paper Route level with 100% stats. If done correctly should completeĬomplete the indicated task to unlock the bonus item.īlack ninja suit - Take a picture of all the students of Bullworth forīMX Champion helmet - Complete all bike races.īoxing outfit - Win the "Boxing Challenge" or "Prep Challenge" in Chapter 2.Ĭrash helmet - Win the first set of Go-Kart races.ĭouble carnival tickets - Collect all G & G cards.ĭunce hat - Turn on all the showers in boys' locker room.Įdna mask - Break all nineteen tombstones on Halloween.įast food - Finish the Burger Joint errand in Bullworth Vale.įireman's hat - Pull the fire alarm twenty times. Start launching the rubber band balls everywhere. Start the mission by throwing a few at ground level, then climb high and The rubber band ball is very useful in the Smash It Up mission. If you have $50, go to the Beam Cola machine in front of Bullworth Academy.īuy Beam Colas until the message "Secret Unlocked" appears. Type one of the following codes then press. Press + during game play to display the console window. Hints and Tips for: Bully - Scholarship Edition Bully - Scholarship Edition Cheats, Cheat Codes, Hints, Tipsīully - Scholarship Edition Cheats, Codes, Hints and Walkthroughs for PC Games.
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![]() You just click, and a second or two later a billowing cloud of white-hot death engulfs the target area, killing dozens of people and hurling them gracelessly across the ground. You’ve seen that video on the news, in black and white nightvision, of the people trying to scramble away as silent explosions fling them around like ragdolls, while servicemen laugh at them from behind the camera? This is the game of that. There’s one mission in particular that’s truly chilling. Hilariously, your pre-mission briefing screen keeps telling you you’re heading out to “THE MIDDLE EAST,” while news reportage yaks about fighting in “the capital.” The capital of THE MIDDLE EAST? There’s something cheap and cynical about this kind of nonspecific design: as if we’ll be happy to blast away at a generic Arab-looking country. Your enemies are referred to as “Ultranationalists” but for a country that’s never even named. The setup for CoD4 amounts to: “There’s some kind of conflict in a Middle-Eastern country. ![]() Instead it’s a more restrained one, because CoD4 spends too much of its seven-hour campaign mimicking the series’ former drama and glory in a context that doesn’t suit it. If the whole game had been like that, or even just as inventive throughout, you’d find a frankly silly score at the end of this review. Every other mission features a magnificent setpiece or iconic sight: a fleet of helicopters cruising in over the coast of "the Middle East" a lattice of infra-red beams cutting up the green sky when you flick your nightvision on in a city skirmish and the bloody sniper massacre beneath the rusting Ferris wheel at Pripyat - firmly CoD4’s Pegasus Bridge moment. If you don’t much care about plot or context - and that’s a perfectly valid mindset - CoD4 is a thrilling and dramatic ride. Trying to work out which the game wants forces you to think of it in these artificial terms, and breaks the immersion. Other times there’s a never-ending stream, and the only way to progress is to sprint past them to some invisible trigger that tells the AI you’re done here. That’s silly enough in itself, but sometimes the only way to make them do this is to “clear” an area - keep killing enemies until new ones stop replacing them. Since you’re unable to open even unlocked doors, you’re always waiting for your AI comrades to let you progress. It’s a fine mechanic, but the game sometimes rubs your face in its staged nature. Lying in the tall grass and watching as a few men, then a squadron, then an army with tanks crest the hill towards you and nearly step on your fingers - it’s just magnificent.īut between these there’s still an awful lot of popping out from behind a crate to shoot someone when they pop out from behind theirs. This enables the two of you to race through an incredible sort of extreme-stealth assault course, dashing and ducking thrillingly close to ridiculous numbers of heavily armed hostiles without being detected. You’re both wearing ghillie suits, you see - camouflage that essentially involves gluing a shrubbery to your head. The climax is an extraordinary pair of missions playing as a sniper in Chernobyl, under the careful instruction of Scot-in-a-bush Captain MacMillan. |
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